Hunting System

As the Avikan use bones and leather as opposed to metals, their progression works a bit differently. Instead of digging through the depths of planets, the Avikan get their crafting materials by hunting monsters. At each tier, monsters will drop a new type of bone, which you can use to craft weapons and tools. They will also drop monster leather, a new type of leather which you need in order to craft Avikan vanity armour and decorative objects.

In order to harvest these materials, you have to kill monster with any of the new hunting weapons. There’s a hunting knife in your ship locker when you start a new game, and you can craft a bow or a hunting spear at each tier. You’ll not be stuck with weak hunting weapons on the higher tier planets – new hunting weapons unlock at each new tier, so you’ll always be able to keep up. Additionally, you can craft two tiers of hunting javelins, as well as three types of spike traps to hunt monsters.

The spike traps are an all-new type of weapon – throw them on the ground and lure a monster through them, and watch them take damage with every step! There’s also the option to either poison the spikes, or to douse them in oil to slow down anything they touch.